About The Book
Strap on your exoskeleton and prepare to blast-off on an adventure unlike any other in this, the rocket-ride of a sequel to William A. Hainline’s...
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instant cult-classic, What Happens At Con Stays At Con: The Reality Engineers, Volume 1. Three years after the events of RetCon XVIII, Dizzy and her friends—Gadget the inventor, Angelus the cosplaying vampire, his girlfriend Buffy, and Dizzy’s mentor, Misto—have settled into their new lives in a world where aliens are a reality, but where the government is as clueless as ever. Dizzy is now a professor at Wenzel U, and Misto is her right-hand-man at Mjolnir Technologies, the mad-science weapons contractor she inherited from her father, Walther. Gadget is hard at work on his Geist-Verstärker Helm, a device which enables him to read the thoughts of others and manipulate physical reality with his mind. And as for Buffy, she’s still stripping her way through school . . . and is kept busy in the lab, trying to find a cure for Angelus’s vampirism (and her own cursed gift of pyrokinesis), induced by a mystic formula invented by Walther years before. Meanwhile, Angelus has become Dizzy’s superhero sidekick whenever she’s out fighting crime, a fact that renders both Buffy and Gadget jealous. And as for supervillain Noonian Harkonnen? Well, he and his mild-mannered alter-ego Victor are busy trying to find a way to bring Victor’s fiancé back from the mostly-dead. To that end, Noonian has made an infernal deal of epic proportions with creatures from beyond the rim of the universe, one that bodes ill for the entire human race . . . so naturally, it’s up to Dizzy and her geeky pals to save the day once more. Prepare yourself for this far-darker chapter in the epic story of The Reality Engineers. Prepare yourself . . . for The Geek Shall Inherit The Earth.
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