About The Book
Covers version 1.5 of Adobe AIR Â Written to help you hit the ground running, this book teaches you how to build state-of-the-art rich desktop...
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applications on the breakthrough Adobe AIR platform.  Stacy Tyler Young, Michael Givens, and Dimitrios Gianninas illustrate the power of this technology through practical application examples based on the official 1.5 release of Adobe AIR. You’ll discover how Adobe AIR helps you solve problems you just couldn’t solve before by extending the reach of your web applications onto users’ desktops. Building on your existing knowledge of Adobe Flex, HTML, JavaScript, and Ajax software, you’ll master the powerful Adobe AIR platform--moving quickly from task-oriented examples to larger-scale, real-world projects. The authors don’t just cover coding--they help you maximize your effectiveness throughout the entire development lifecycle via design patterns, frameworks, build process, continuous integration, and automated testing.  If you’re ready to build the next generation of rich hybrid desktop applications, Adobe AIR is the development platform you’ve been searching for...and this is the book you need to kick-start new projects using this exciting new technology.  Detailed information on how to... Install and configure your Adobe AIR development environment Build the next generation web/desktop hybrid applications to run on Adobe AIR Add new desktop capabilities to your web applications such as native windows, local file I/O, and client-side databases Create HTML/Adobe Flex mash-up applications Push data to Adobe AIR clients using BlazeDS, an open source Java remoting and messaging technology Package, distribute, and update Adobe AIR applications Work with display objects in 3D space by leveraging Adobe Flash Player 10 Build Adobe AIR applications using common frameworks like Cairngorm Create automated builds using Apache Ant, complete with FlexUnit testing strategies Create a peer-to-peer photo-sharing application by combining Adobe AIR and Java Part I      Getting Started with Adobe AIR 1        Introduction to Adobe AIR 9 2        Setting Up the Development Environment 15 3        Creating an Adobe AIR Application 29 4        Debugging Adobe AIR Applications 51 Part II      Building Adobe AIR Applications 5        Working with Windows 67 6        Working with Screens 89 7        Working with Files and Directories 101 8        Understanding the Drag-and-Drop API 115 9        Working with Copy and Paste 129 10      Working with Native Menus 159 11      Adding User Notifications 177 12      Working with Local Databases 189 13      Understanding Networking and Local Connections 213 14      Working with Adobe Flex AIR Components 251 Part III      Securing Adobe AIR Applications 15      Understanding Security Sandboxes 263 16      Using the Encrypted Local Store 273 Part IV      Deploying Adobe AIR Applications 17      Distributing Adobe AIR Applications 283 18      Updating Adobe AIR Applications 309 Part V      Architecting Adobe AIR Applications 19      Introduction to Frameworks and Design Patterns 321 20      Building Adobe AIR Applications Using the Cairngorm Microarchitecture 335 Part VI      Agile Development with Adobe AIR 21      Creating a Build Process 359 22      Incorporating Unit Testing 373 23      Continuous Integration with Adobe AIR 393 Part VII      Real-World Projects 24      Contact Manager with Integrated Yahoo! Maps 411 25      Peer-to-Peer Photo Sharing Using Adobe AIR, Bonjour, and Java 421 26      Building a Video Distribution System 427 Part VIII      Adobe AIR 1.5 and Adobe Flash 10 Extras 27      Using Adobe Flash 10 Features in Adobe AIR 439 Appendices A       Adobe AIR Resources for Developers 451 B       Adobe AIR API Reference Poster (Downloadable) 455 C       Downloading Source Code for Adobe AIR Programming Unleashed 457 Index 463 Â
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